Electronic Ocarina of Time

Key Terms: Product Design, CAD, Surface Modeling, Tolerances

Awarded “Officer’s Choice” at Carnegie Mellon’s 2025 Build18 Hackathon

Team submission for the build18 weeklong hackathon in January 2025.

If you’re familiar with The Legend of Zelda franchise, you might recognize this item from the Ocarina of Time. In the game, each hole correspond to a button on the Nintendo 64 controller. We chose to integrate the controller design into the ocarina to provide ease of use for players trying to map familiar sequences. The device is capable of playing musical notes and activating events on a hosted website.
An interior view of the ocarina.

The mechanical design was my responsibility. I designed the shell in Solidworks using surface modeling and ensured the physical layout of the electronics by incorporating them in the assembly design. Embedded pockets were included to prevent components from shifting when used. Creating custom buttons were also a good experience in working with sliding tolerances on curved surfaces.
Playing the notes in the right order activates special actions like unlocking dungeons, changing weather, or summoning a horse. If you type in the Konami code, the sound changes from musical notes to in-game battle sound effects
Demo day for the weeklong hackathon. Other projects included a fiber optic dress, drivable couch, and a robotic hand. During the week there were workshops on programming, embedded systems.
Song book with all the controller codes. We programmed effects for each of the listed songs
We won the Officer’s Choice Award along with a Linus Tech Tip Screwdriver. This was a really fun start to my spring semester!